News

Buckshot Roulette tops 10 million players; Switch and PlayStation due soon

Mike Klubnika and publisher CRITICAL REFLEX say the shotgun standoff has passed 10 million players and that Nintendo Switch and PlayStation versions are on the way, with no date yet.

By CritFrame Newsroom · Published

Key summary

Buckshot Roulette has passed 10 million players, developer Mike Klubnika and publisher CRITICAL REFLEX said in a Steam post on October 21 (KST). The same post confirms upcoming editions for Nintendo Switch and PlayStation, though it gives no release date or price. The update also marked the publisher's CRITICAL REFLEX TIME showcase with a new trailer and community artwork.

Source: Buckshot Roulette on Steam (official announcement) · All sources

Buckshot Roulette cover art of the grinning Dealer holding a shotgun beside retro warning windows reading 10 Million High Rollers, Fan Art Spotlight and CRtime Specials
Image: Buckshot Roulette official Steam announcement

Buckshot Roulette, the tense shotgun duel game from solo developer Mike Klubnika, now counts more than 10 million players. Klubnika and publisher CRITICAL REFLEX shared the milestone in a community announcement on Steam posted at 03:04 KST on October 21 (18:04 UTC on October 20), and used the same post to confirm that more console versions are on their way.

What was announced

  • Player milestone: the team says the game has crossed 10 million players, almost two and a half years after launch and after one console port so far. It also released a new trailer to mark the occasion.
  • New platforms: the post says that ports for other consoles are still being worked on, but that Nintendo Switch and PlayStation versions are confirmed. In the team’s words, “Nintendo Switch and Playstation versions are coming soon.”
  • Showcase tie-in: the announcement follows CRITICAL REFLEX TIME, the publisher’s own showcase. Buckshot Roulette got a brief slot there alongside newer projects, with short animations made together with community artists.

Context

Beyond the news, the post is largely a thank-you to the community. It highlights fan art from several artists on X and points players to a fan-made Commodore 64 take on the game, built by Ko-Ko (Kornel Kolma) and hosted on itch.io.

What we don’t know yet

The announcement gives no release date and no price for the Switch or PlayStation editions. We will update this story when CRITICAL REFLEX shares dates.

Sources

CritFrame Newsroom · Written with AI tools from official sources. How we work →

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